| JOB ABILITIES INFORMATION
Red Mage
EXP | SKILL | DESCRIPTION |
0000 | Brasier, Glacier, Foudre | Weak elemental spells (fire, ice, electricity) |
0050 | SKILL NAME | SKILL EXPLANATION HERE |
0100 | SKILL NAME | SKILL EXPLANATION HERE |
0200 | SKILL NAME | SKILL EXPLANATION HERE |
0350 | SKILL NAME | SKILL EXPLANATION HERE. |
0500 | SKILL NAME | SKILL EXPLANATION HERE |
0750 |
SKILL NAME | SKILL EXPLANATION HERE |
1000 |
SKILL NAME | SKILL EXPLANATION HERE |
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EXP | MODIFIER SKILL | DESCRIPTION | 0500 | Revengeance | Regen mana with each attack dealt to the enemy. Enables the use of a final skill once per battle after five successful regen, even if a final skill was already used within the last hour. |
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EXP | JOB BONUS | DESCRIPTION | 3000 | Courtly Manners | Red Mages have deep knowledge of the courtly ways, no matter the situation. |
White Mage
EXP | SKILL | DESCRIPTION |
0000 | Esuna | Removes a status ailment from the target |
0050 | Healing Magic Mastery | Power to control healing magics to heal damage inflicted on self or a single ally. Potency grows with experience, starting from 5% up to a maximum of 50% health healed per turn once all skills learned. Can be used to help with recovery, heal wounds or help the organism fight diseases more efficiently when used outside of battle. |
0100 | Wind Mastery | Power to control the wind element and focus it into single-target attacks. Potency grows with experience. |
0200 | Regen | Applies a regen effect on an ally for 10 turns, healing 5% of their health per turn. |
0350 | Divine Caress | Grants resistance to status ailments to an ally for three turns. |
0500 | Protect | Reduces magical and physical attacks endured by the party for three turns by 10%. Cannot be stacked with another White Mage's Protect. |
0750 |
Medica | Casts healing magic on self and all nearby allies, but reduces potency by 75%. |
1000 |
SKILL NAME | SKILL EXPLANATION HERE |
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EXP | MODIFIER SKILL | DESCRIPTION | 0500 | Spellblade (Divine) | Imbues weapon with holy magic or healing magic. Weapons imbued with healing magic will regenerate health rather than cause damage upon hitting a target. |
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EXP | JOB BONUS | DESCRIPTION | 3000 | Bleach | With all the time spent keeping a white uniform clean on the battlefield, a White Mage can get the bloodstains out of anything. |
Gunslinger EXP | SKILL | DESCRIPTION |
0000 | Aim | Increase accuracy for the next attack. Enables to hit a target up to 100 feet away. |
0050 | SKILL NAME | SKILL EXPLANATION HERE |
0100 | SKILL NAME | SKILL EXPLANATION HERE |
0200 | SKILL NAME | SKILL EXPLANATION HERE |
0350 | SKILL NAME | SKILL EXPLANATION HERE. |
0500 | SKILL NAME | SKILL EXPLANATION HERE |
0750 |
SKILL NAME | SKILL EXPLANATION HERE |
1000 |
SKILL NAME | SKILL EXPLANATION HERE |
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EXP | MODIFIER SKILL | DESCRIPTION | 0500 | Gunblade | Enables transformation of a weapon into a gun version. |
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EXP | JOB BONUS | DESCRIPTION | 3000 | Trick Shot | The Gunslinger has incredible hand/eye coordination. |
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